
In almost every other App the currently selected property stays active, which works much faster and is way less clicky - Or no multi select in the Operator Tree, only in the List or Node view, why ? - It would speed up workflow so much if it were possible to undock drop-down menus as is possible in XSI for instance. Which results in having to re-select parameters after selecting a new object node almost every time. No option to have the properties panel stick to the currently selected properties, but it always switches to the last one used. You could just as easy drop the icon and only keep the text. Some look like tiny little oil paintings, or a brown splotch. Without the text I couldn’t figure what they mean for most. For instance the Icons for “modify” or “Guide Process” at the top bar.

Why ? - Not only are some Icons extremely small ( Operator Tree filter for instance ) most are very hard to read.

And the font on some Tabs seems to be Bold, but randomly not on others. The selected one is just a tiny bit lighter. Just some annoying things that come to mind : - For instance, it’s very hard to see what Tab is currently open in the Parameter panel. Because the current GUI leaves much to be improved in my opinion, not only visually, because it is hard to read, but it’s extremely clicky and lots of very obvious modern workflow improvements that would make life so much easier are missing in my opinion. Glad someone brings it up again, looks much better I think. A TAB MENU for parms would allow to collapse (or get rid of) the "Create Parameter" area, leaving more screen estate for other stuff. They also might be somewhat hidden: for example, one RFE for the Editor Operator Type window is to have a Tab Menu for adding new parameters, like you have a Tab Menu for adding digital asset into the Network Editor. These issues might be tiny or might not scream for an immediate fix. I feel that the main goal should be to improve and fix every issue and bad design causing waste of space, pointless aiming&clicking and dragging&resizing windows around with mouse.

Space for coding is very limited, for example. (space efficiency is very important for this particular pane, as it's one of the most used part of houdini by the artists) - The experience of working with the Editor Operator Type window is very frustrating.

First two offenders that came up in my mind: - Parameter Pane, for example, is plagued by alignment issues of the parms and poor customization, which often leads to a great waste of space. Digipiction There's nothing wrong with the UI in its current state, is there? There are few big issues actually.
